Good physic engine for B3D, development using it isnt very hard, BUT maybe i doing something wrong, cars physics by tires joint not very good, car controling poorly and sometimes jumping suspenion. Samples is easy to understand and use.
Results of some benchmarks:
My low-end pc can handle nearly 350 sphere-bodies on scene with nearly 15 fps with them.
Raycast is very fast and accurate, 200 raycasts completing faster than blink of eye.
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Good physic engine for B3D, development using it isnt very hard, BUT maybe i doing something wrong, cars physics by tires joint not very good, car controling poorly and sometimes jumping suspenion. Samples is easy to understand and use. Results of some benchmarks: My low-end pc can handle nearly 350 sphere-bodies on scene with nearly 15 fps with them. Raycast is very fast and accurate, 200 raycasts completing faster than blink of eye.
Hi, please sample for character controller. :)
you can find it at our website tattornarts.web.gg